Check-in/check-out in public transport: Understanding the users and the acceptance of CICO-BW app

I am sure many of you know this situation: Before using public transportation, you are wondering which ticket you need, how many zones your trip includes or which tariff you must pay (or which ticket is the cheapest alternative). These questions demonstrate that using public transportation in Baden-Württemberg is complicated, which diminishes the attractiveness and, thus, acceptance of public transportation. To support the transition to more sustainable mobility, a change in mobility behaviour is needed. Since facilitating the use of public transport is an important requirement of many people for using it (ADAC e. V., 2017), great attention should be paid to this aspect. Therefore, Baden-Württemberg started a project called CICO-BW. It involves the introduction of app-based e-ticketing with a check-in/check-out system and a daily best price guarantee.

What does this mean?

This means that public transport users can use an app that allows them to check in with a swipe before boarding and check out the same way after getting off. The correct ticket is automatically recognized, the right price is automatically calculated and then charged to the user’s credit card. Users don’t pay more than the price of a one-day ticket. One possible app with this functionality is the FTQ Lab App, which is currently piloted under the name CICO-BW App in the region of Stuttgart. Besides overcoming technical challenges, the success of the app depends on its user acceptance


Source: Fairtiq

What do users want and how do they accept the CICO-BW app?

Examining user acceptance is based on user understanding (Diefenbach & Hassenzahl, 2017). This is achieved through the investigation of user needs, as these are the driving forces behind human behavior (Liebel, 2011). Therefore, we conducted a study in our lab that focused on user needs and their importance for the acceptance of the CICO-BW app. In a multi-method approach, qualitative Interviews (n=11) using a means-end-chain approach (Reynolds & Gutman, 1988) and a quantitative online survey (n=172) should shed light on the general acceptance of CICO-BW app, the relevant user needs and requirements as well as on their fulfilment by the application. By using a well-known acceptance model (UTAUT 2) (Venkatesh, Thong, & Xu, 2011), other relevant factors should be identified as well. Further, possible usage barriers and desired development opportunities were examined.

Key results:

  • The intention to use (4.2/5), the satisfaction (9.1/10) and the willingness to recommend (8.7/10) regarding the CICO-BW app are already quite high, which indicates a high general acceptance. Furthermore, 67% of the respondents think that the CICO-BW app facilitates access to public transport and makes it more attractive.
  • The most important user needs were convenience, security, and hedonism. Convenience was linked to the requirements for a fast, simple, and intuitive ticket purchase, which reduces the effort and stress when using public transport. The need for security should be met by a reliable system, which correctly calculates the price and relieves the user from the concern of getting a wrong ticket. Hedonism should be fulfilled by a gamified app which is fun and entertaining to use and thus increases users’ well-being.
  • Need for convenience is an influencing factor on the intention to use: The greater the fulfilment of the need for convenience, the more people tend to use CICO-BW app. Needs for security and hedonism are influencing factors regarding the satisfaction: The greater the fulfilment of these needs is, the grater the satisfaction with the CICO-BW app. Additionally, people’s interest in the CICO-BW App and their satisfaction also depends on social influence, i.e. whether their social environment wants them to use the app or not (social influence).
  • While the need for security is sufficiently fulfilled by the app and the need for hedonism is met to a very high degree, the need for convenience is currently not fulfilled sufficiently.
  • The greatest usage barriers included forgetting to check out as well as inaccuracies related to location and payment. The frequently desired development opportunities included the integration of more payment options, an existing monthly and annual pass, and saving statistics as well as the option for group rides and the opportunity for a monthly or annual best price.

What do the results imply for practice?

Since convenience is important for user acquisition and shows deficits in terms of fulfilment, this must be the primary focus in practice (e.g., fixing location-related problems). The needs for security and hedonism are important for user retention and their fulfilment should be increased by fixing billing-related problems and using gamification opportunities. Recommendation marketing by users themselves but also by influencers could also be important in terms of increasing user acceptance. Further, implementation of development opportunities such as the integration of an existing monthly/annual pass in the CICO-BW app not only includes occasional users and non-users but also frequent public transport passengers as a target group.

In summary, the identified needs can be used as the basis for developing, evaluating, and promoting the check-in/check-out systems within the CICO project. This ensures a user-centred focus and, consequently, a high level of user acceptance. This is the only way to make public transport in Baden-Württemberg less complicated as well as more attractive. Consequently, it should a positive effect on usage rates.

If you want to understand the results in a practical way and follow the development of the app, you can find more information about the CICO-BW app here.

Source: Fairtiq

References:

ADAC e.V. (2017, 16. Februar). Umfrage: Bereitschaft zum Umstieg auf ÖPNV vorhanden. ADAC. Verfügbar unter: https://presse.adac.de/meldungen/adac-ev/tests/umfrage-bereitschaft-zum-umstieg-auf-oepnv-vorhanden.html

Diefenbach, S., & Hassenzahl, M. (2017). Psychologie in der nutzerzentrierten Produktgestaltung. Springer Berlin Heidelberg.

Liebel, F. (2011). Motivforschung. In Qualitative Marktforschung in Theorie und Praxis (pp. 473-490). Gabler.

Reynolds, T. J., & Gutman, J. (1988). Laddering theory, method, analysis, and interpretation. Journal of advertising research28(1), 11-31.

Venkatesh, V., Thong, J. Y., & Xu, X. (2012). Consumer acceptance and use of information technology: extending the unified theory of acceptance and use of technology. MIS Quarterly, 157-178.